While I’m working my way through the endgame of Mass Effect 3, it appears that much of my thought is focused on my writing. This doesn’t really come as a shock to me since as a story junkie, I’m often inspired to think of my own stories while experiencing someone else’s. (The Great Backlog War of 2012 continues, though, and I’m making significant progress on this particular front.) As I was putting the finishing touches on Monday’s post, I started thinking about the status of the outline for my steampunk murder mystery story, and that made me consider the writing tools I’m currently using. I know there are a lot of great options for novel-writing software, but I thought that I’d take a minute or ten and walk you all through the software I use. Hopefully, it will also help me evaluate how well these programs fulfill my needs as a writer, and maybe even generate some comments from you all that will help me find something even better.
I don’t know about you all, but I found this year’s Electronic Entertainment Expo (E3) a tad underwhelming. It seemed like most of the Big 3 (Microsoft, Sony, and Nintendo) were playing things fairly safe, sticking to established franchises or established developers. Granted, Nintendo was showing off the WiiU, but even that was an unrisky move for them considering that the console has been in the works for a while. There weren’t really the blockbuster announcements one would usually expect from a conference like this, but maybe I’m just getting jaded about the gaming industry. I’ve been playing video games for over 20 years now (that’s a weird fact to realize), and I suppose that I’ve lost some of my enthusiasm for the evolutionary improvements in gaming. But I will admit that watching coverage of the conference has given me some things to look forward to. Now, I just need to work on getting really excited about them. I can’t promise rabid fanboy levels of excitement–since I find the console wars too ridiculous to really worry about–but there are a lot of things I’m looking forward to in the year of gaming to come.