I knew when I posted my gaming goals for last month that the impending Rise of Iron launch might distract me from some of my other gaming activities. However, I hadn’t counted on getting sucked in by the weekly Trials of Osiris or the monthly Iron Banner PvP events that resumed once the expansion dropped. That, combined with Six starting her new job in medical transcribing, meant that I didn’t accomplish quite as much as I would have liked to.
But they say that goals don’t matter if you’re not accountable for them, so here’s the rundown of how I did.
Destiny’s Rise of Iron expansion dropped last week, and while I’m not quite raid ready, I have been having fun with the new content. The PvE missions are enjoyable, if a bit short, and I’m still working on snagging that Gjallahorn and Thorn. (Apparently, the questlines start with a random drop, so it may just be a matter of logging more time in-game, if I can tear myself away from WoW. Which, sadly, may not be that difficult. I’m nearing level 110 on my druid, Nahaltin, and quickly running out of story. Given that I had to drop 5k on my max riding speed last night, it’s probably safe to say that I won’t be earning enough gold to buy a WoW token for another month of game time before my current sub runs out.) (more…)
If you live on the internet and know who Blizzard are, you’ve most likely seen something regarding Overwatch. And if you haven’t seen advertising, the name itself should hopefully ring a bell.
But if, by some strange chance, you’re from some neck of the digital woods where this isn’t a thing, let me explain.
No, there is too much. Let me sum up.
Overwatch is a new first-person shooter coming out of Blizzard, the company responsible for Starcraft, Diablo, and the soul-devouring behemoth known as the Warcraft universe. (Seriously. I haven’t played World of Warcraft in nearly a year, and I still find myself wanting to resubscribe and preorder the new expansion.) It’s a slightly different genre than Blizzard have tackled before, seeing as how they cut their teeth on real-time strategy and action roleplaying games, but I must say, it’s looking beautiful. (more…)
I fear that these Steam sales will be the death of me.
A couple weeks ago, a bunch of Activision games went on sale, giving up to 75% off some of their popular titles. Now that I have a computer capable of running post-2012 games at decent quality and frame rates without worrying about my computer slagging itself on my desk, I’m having a much harder time resisting Gaben’s siren song.
But while I was slightly tempted to pick up Call of Duty: Black Ops III for the PC—because some of us are weak and buy the same games on multiple platforms—it was the Transformers games that forcibly abducted cash from my wallet.
It doesn’t matter what MMO I play, I eventually get tired/bored/frustrated with the character I started off the game with. I’ll start out loving the story and mechanics, but fifteen or twenty levels in, the honeymoon’s generally over and my eye starts wandering. I’ve rolled and rerolled more World of Warcraft Characters than I can count, and the same is true for Guild Wars 2.
But in Final Fantasy XIV, you don’t have to have a separate character for each class. (Race and sex, yes, but not class.) You equip a different main weapon, and boom! You’re an Arcanist! You’re a Marauder! You’re a Ninja! A Paladin! A Black Mage! And believe me, I’ve taken full advantage of it. (more…)
“Most people think Time is like a river that flows swift and sure in one direction. But I have seen the face of time, and I can tell you they are wrong. Time is like an ocean in a storm.”
When I first played Prince of Persia: The Sands of Time back in 2005 or 2006, I immediately fell in love with the game. Yes, this was still back in the era of Gamecube graphics, but the mixture of great voice acting, interesting story and game mechanics, and parkour really sold me on the game. I even dressed up as the Prince for Halloween that year. So when the entire Prince of Persia franchise went on sale on Steam last year, I snapped it up as quickly as I could. Sands of Time was amazing, so the other games would be too, right?
So far, that prediction has not panned out. (more…)
The arrival of 2013—while certainly disappointing to the disillusioned believers in the apocalyptic Mayan “prophecy”—has started me thinking about my personal goals, both those I set for myself last year and those I am considering for the upcoming year. And while I may not have hit every benchmark I was hoping to in the last twelve months, I feel that the future is looking brighter, or at least more attainable. (more…)
I’ve blogged before about my enjoyment of tabletop role-playing games. Hopefully, it’s not a shock to many of you that I happen to be that nerdy. 🙂 In my almost-never-ending quest to find the One and True Role-Playing System for Every Genre, I’ve seen a lot of rules systems. And while I’m currently having a lot of fun learning the detailed nuances of the Savage Worlds core rules and Super Powers Companion, I keep my eyes open for supplemental material that I can use in my games. My search led me to Reality Blurs, Sean Preston’s purveyor of fine RPG settings. With supernatural spy action in Agents of Oblivion, mind-bending Mythos mysteries in Realms of Cthulhu, and steampunk and shadow adventures in RunePunk, they’ve become my favorite third-party publisher for Savage Worlds material.
Last week wasn’t terribly productive for me, for a variety of reasons. I am happy to report, however, that the Great Backlog War of 2012 rages on, and by all accounts, I’m winning. Just yesterday, I was able to knock both New Super Mario Bros. Wii and Trine off my list. This is a special victory for me since Trine has been sitting in my virtual pile of Steam games for at least two years. I now only have 29 games to get through before the end of the year, many of which I already have some measure of progress in. I should be finishing Arkham City any day now, and Alan Wake shouldn’t be that far behind. (Unfortunately, Final Fantasy 2 may take some time. I’m currently stuck in a tower with a bunch of enemies who can turn my party members against each other. 😦 )